Hello, πŸ‘‹

As I sit here surrounded by twinkling Christmas lights and half-eaten cookies (survivors from last night’s Business Heroes playthrough), I can’t help but feel grateful as I reflect on the past year.

Developing Business Heroes has been a wild ride, full of late nights and early mornings, triumphs and setbacks, and more coffee than I care to admit.

But it’s all been worth it.

There’s nothing quite like the thrill of seeing your dream slowly but surely, morph into reality.

And for this, I am grateful to my Wife, Reshma, and the Visionaries Team, Hongjing, Motawea, My, and Busayo, for helping to make the game what it is today.

So, as we wrap up 2022 and prepare to ring in 2023 in a few hours, here’s a look back at some of the fantastic improvements made to the game this year.

2022 Q1: Missions, Events, and Multiplayer Financials

The first quarter saw us implementing the Missions System, which doubles as a tutorial and allows new players gradually discover functionalities in the game.

Players step into young Master Lee’s shoes to overcome challenges and experience some truly satisfying victories.

We also added the Events System, which enhances the game’s replayability.

And let’s not forget the crucial improvements to the financials and accounting in multiplayer. Thanks to them, players can now compete based on company value.

2022 Q2: Customer Path Fixing, Banking, and Humour

In April, we successfully improved the efficiency of the pathing system by enabling customers to find the shortest path to a food stand from any point in their journey across a location.

We also implemented the banking system to allow players to take loans at rates based on their debt-to-equity ratios.

Finally, we added Customer Monologues, a humourous feature that helped bring the game to life. It gives players a deeper understanding of the people they serve and adds an emotional connection to the game.

2022 Q3: Bankruptcy, Customer Queues, and Tooltips

One of the major additions we made in Q3 was the implementation of bankruptcy accounting. This was a crucial addition to the game as players can now drop out when they can’t repay their debts.

We fixed a bug that caused customers to pile into each other in front of a food stand.

We also made critical improvements to the game’s user experience, including implementing tooltips to provide players with helpful information on various gameplay elements.

We put a lot of time and effort into deciding what information to surface for players and how best to present it. So, seeing it come to life was a genuinely emotional moment for us.

2022 Q4: Notifications, Business Tips, and Animations

We immediately started implementing feedback from our October test by redesigning the notifications section. It’s now easier for players to stay up-to-date on important feedback and updates about their business.

We also introduced the Business Tips section to provide players with valuable advice and guidance on how to succeed in real-world business.

We ended the year by adding some exciting new animations to the game to provide an extra layer of humour and engagement.

In total, we producedΒ 52 new buildsΒ this year. It’s been incredible, and we couldn’t have done it without your support and encouragement.

Thank YOU for being a part of the Business Heroes community.

I can’t wait to see what the future holds, and we can’t wait to share the finished game with you.

2023: Demos and Pre-Order

We will continue to focus on player feedback and improvement as we conduct more tests and release more demos.

We will finish setting up our shop, and you will officially be able to Pre-order the game. You canΒ take a sneak peek here.

Cheers to another great year of building, growing, and succeeding together! πŸ₯‚

Don’t forget to Wishlist the game if you haven’t: https://store.steampowered.com/app/1429080/Business_Heroes_Food_Truck_Simulation/

Live Long and Prosper πŸ‘‹,
Kunal & the team