Greetings, ๐Ÿ‘‹

This week, weโ€™d be going over the latest updates to the Product Management aspect of the game. During the playtests, we noticed that navigating the product management process turned out to be trickier than we’d anticipated for players. ๐Ÿค”

Most players seemed comfortable crafting basic recipes ๐Ÿ”, but many couldn’t predict how those changes would affect next-day inventory. ๐Ÿ“ฆ

As a result, players frequently ran out of stock sooner than expected, โš ๏ธ particularly if they’d adjusted their recipe just before the day started. โ–ถ๏ธ

The latest design aims to iron out these wrinkles by giving you more of the info you need right where you need it. ๐ŸŽฏ

Product Management Overview ๐Ÿ“‹

The first thing we did was to rethink the product management process flow. Initially, we had three management screensโ€”one for your recipe and pricing, another for burger inventory and ordering, and a third for drinks inventory and ordering. ๐Ÿ“‹

This flow made it easier to overlook essential connections ๐Ÿ”—, like the one between the recipe and the remaining stock. ๐Ÿ”๐Ÿ“ฆ

So, what’s changed? We’ve revamped the product management process to feature four distinct sections:

  • Recipe ๐Ÿ“œ
  • Prices ๐Ÿ’ต
  • Inventory ๐Ÿ“ฆ
  • Market ๐Ÿ›’

Recipe Management ๐Ÿ“œ

The recipe section now has a nifty little feature: it shows exactly how many burgers you can make based on the amount of each ingredient used ๐Ÿ”๐Ÿงฎ.

Change the amount of an ingredient? You’ll see the burger count update in real time. ๐Ÿ˜

Also, we added a save and load recipe feature ๐Ÿ’พ so you can easily switch between different recipes depending on your strategy ๐Ÿ”„.

Pricing ๐Ÿ’ฒ

For pricing, we introduced purchase probability insights ๐Ÿ“Š to help you fine-tune your pricing strategy and appeal to different customers ๐Ÿ‘ฅ.

Previously, players could only see the impact of pricing changes on their sales after the day started ๐ŸŒ….

With the addition of the purchase probability section, you’ll see an estimated purchase probability for each customer segment based directly on your food’s pricing ๐Ÿท๏ธ.

Inventory management ๐Ÿ“ฆ
The inventory section is where we’ve rolled out some of the most comprehensive changes yet ๐Ÿ”„. In the previous version:

  • We had separate screens for normal and cold storage ๐ŸŒก๏ธ, split between burger and drink inventory. ๐Ÿ”๐Ÿฅค
  • Players could not see which ingredient was eating up their storage space ๐Ÿคทโ€โ™‚๏ธ, making stock optimization and profit maximization challenging.๐Ÿ˜ค
  • Product expiry dates had been removed to keep things uncomplicated. ๐Ÿ—“๏ธ

In the latest design, normal and cold storage are united in a single view ๐Ÿ‘€. The ingredients are sorted based on their preservation needs โ„๏ธ๐ŸŒก๏ธ.

Cold storage โ„๏ธ extends the shelf life of your patties and cheese.๐Ÿ”๐Ÿง€ If you don’t own cold storage, your patties and cheese will simply go into normal storage ๐Ÿ“ฆ, but keep an eye on them; their expiration dates will come up sooner. โณ

Also, we’ve jazzed up the storage bars with a splash of color ๐ŸŒˆ. Now, they are color-coded to instantly show you which ingredients are gobbling up the most space.

This visual cue will hopefully help you optimize storage and make better decisions when reordering supplies. In our next update, we’d show you what we’ve done with the market section.๐Ÿ›’

We hope you’d love it! ๐Ÿ’

As always, we are eager to read your contributions and get your feedback on these changes. You can share your thoughts by replying to this email ๐Ÿ“ง or joining us on discord. ๐Ÿ‘

And thatโ€™s a wrap for today, Cheers ๐Ÿฅ‚

Donโ€™t forget to Wishlist the game if you havenโ€™t!

Live Long and Prosper ๐Ÿ‘‹,
Kunal & Team