Posts By: Busayo Ajao

Hello, šŸ‘‹

Welcome to today’s edition of our activity round-up for the last two weeks. We’ve been implementing the event system in the game and we are excited to show you how it is looking.

You can think of the game’s events system like the news media in real life. It informs you of all local and global activities or occurrences that impact your business.

The news section pops up whenever news breaks, and you can select your preferred news channel from three choices to get the latest news.

The news can directly affect your business or create a window of opportunity for you to capitalize on.

For instance, your business might go viral on social media overnight, causing an influx of new customers to your food truck. Or massive floods across the country could destroy farms and drive the price of tomatoes in the city sky-high.

You will encounter a wide range of events as you grow, and while the effect of most news is temporary, a few result in permanent changes to your business.

Often unexpected and beyond your control, news events could throw you a lifeline your business desperately needs or derail your best-laid plans. But managing unexpected conditions is the hallmark of successful entrepreneurs, right?

Brace yourself. This journey to becoming the next Business Hero will undoubtedly test your ability to handle unanticipated events.

That’s it for today. CheersšŸ„‚.

Don’t forget to Wishlist the game if you haven’t: https://store.steampowered.com/app/1429080/Business_Heroes_Food_Truck_Simulation/

Live Long and Prosper šŸ‘‹,
Kunal & the team

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Hello, šŸ‘‹

It’s great to catch up with you again. Today’s episode is about the drinks inventory system and how it differs from the burger inventory management system.

The drinks on offer in the game are a combination of water, soda, and juice. They serve as a complementary product that your business may sell to customers to increase revenue.

The inventory management for drinks works nearly the same way as that for burgers:

Stock (Total)Ā –Ā Shows the amount of drinks you have left in stock and your new total (in brackets) after you make an order.

Next Day’s Purchase OrderĀ – Where you order more drinks for the next business day.

Drinks CounterĀ – Shows the total number of drinks in your inventory.

Daily Cost and Excess LossĀ – Daily cost is the amount your next day’s order costs. Excess loss is the cost of all wasted drinks.

Storage CapacityĀ – The green bar represents how much storage your drink stock has used up and how much you have left.

Unlike burgers, however, drinks are not your business’s primary product. They require your food truck to be equipped with a cooler box or fridge before you can sell them.

Depending on the type you own, you can equip your food truck with a cooler box or fridge by going to the add-ons section (where all the equipment upgrades are for your food truck are).

Side note: Upgrades that have the padlock symbol on them indicate that they are not compatible with your food truck.

After equipping your food truck with a means of cold storage, you can begin to sell drinks to your customers. Notice in the image above that some fridges also increase the shelf life of burgers and ingredients.

Be sure to keep an eye on your storage consumption, though. Drinks ordered after your cold storage is at full capacity will go to waste. And we certainly do not want that. šŸ˜‰

That’s it for today. CheersšŸ„‚.

Don’t forget to Wishlist the game if you haven’t: https://store.steampowered.com/app/1429080/Business_Heroes_Food_Truck_Simulation/

Live Long and Prosper šŸ‘‹,
Kunal & the team

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Inventory section details in our economic simulation game

Welcome to your latest update on our progress developing Business heroes, our business and economic simulation game for PC. While we’ve been spending a tremendous amount of time just debugging the food truck financial reports section 😭, we still managed to get work done on the Inventory section. Have a look.

Burger Inventory šŸ”

The Burger Inventory section is where you manage all the stock you need for your burgers – Buns, Patties, Tomatoes, Lettuce, Cheese, and Sauces.

Inventory management in an economic simulation game

A quick run down of the sections:

Stock (Total) – Helps you track how much of each ingredient you have left in stock and your new total (in brackets) after you make an order.

Next Day’s Purchase Order – Where you order how much of each ingredient you need for the next business day.

Burger Counter – Shows the number of burgers you can make with your current ingredient inventory size.

Inventory section details in our economic simulation game

Side note: Whenever an ingredient is not enough for the number of buns you are ordering, the stock total stays red. It turns green when it’s enough.


Daily Cost and Excess Loss
– Daily cost is the amount your next day’s order costs. Excess loss is the cost of all wasted ingredients. Ingredients get wasted when you order after your storage is full.

Storage Capacity – The brown bar represents how much storage your total stock has used up and how much is left.

Drinks 🄤

The drinks on offer in the game are a combination of water, soda, and juice. They serve as a complementary product that your business may sell to customers to increase revenue. The inventory management for drinks works nearly the same way as that for burgers.

drinks inventory without a fridge

Unlike burgers, however, drinks are not your business’s primary product. They require your food truck to be equipped with a cooler box or fridge before you can sell them.

Depending on the type you own, you can equip your food truck with a cooler box or fridge by going to the add-ons section (where all the equipment upgrades are for your food truck are).

How to purchase a fridge in our economic simulation game

Side note: Upgrades that have the padlock symbol on them indicate that they are not compatible with your food truck.

After equipping your food truck with a means of cold storage, you can begin to sell drinks to your customers. Notice in the image above that some fridges also increase the shelf life of burgers and ingredients.

Be sure to keep an eye on your storage consumption, though. Drinks ordered after your cold storage is at full capacity will go to waste. And we certainly do not want that. šŸ˜‰

Auto-stock šŸ¤–

Inventory management is one of the activities you will be carrying out daily to ensure you have enough stock for the next day. You will frequently have to increase or decrease your stock to avoid buying more or less than what you need. For Burger Inventory, this means managing quantities for all your ingredients individually.

As you expand, it’s only normal that you will want to automate your inventory process. We implemented a pay-per-use solution called Auto-stock to provide this automation.

Inventory automation in Business Heroes

With one click, auto-stock helps you calculate the quantity of ingredients you require for the number of buns you have in stock. This way, you can quickly balance your order quantity across multiple stands, save time, and avoid overspending on inventory.
Automated stocking in business heroes.
You will pay a fee every time you use the auto-stock function, so keep an eye on your account balance when you use it. If you are running low on cash, you can always manage your stock manually. 😊

After implementing this function in our economic simulation game, we were impressed with its impact on the gameplay experience. We are sure you’d appreciate the convenience it introduces to your management activities when you can afford to use it.

That’s it for this update, folks! To get these updates delivered to you first, directly to your inbox, pleaseĀ join our community. We’ve got other exclusive perks waiting for you.

Live Long and Prosper šŸ‘‹,
Team Visionaries.

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Hello, šŸ‘‹

Welcome back to this edition of our activity roundup. The last edition introduced the Burger Inventory section and how it works. Today, we’d go a step further.

Inventory management is one of the activities you will be carrying out daily to ensure you have enough stock for the next day.

You will frequently have to increase or decrease your stock to avoid buying more or less than what you need. For Burger Inventory, this means managing quantities for all your ingredients individually.

As you expand, it’s only normal that you will want to automate your inventory process. We implemented a pay-per-use solution called Auto-stock to provide this automation.

With one click, auto-stock helps you calculate the quantity of ingredients you require for the number of buns you have in stock. This way, you can quickly balance your order quantity across multiple stands, save time, and avoid overspending on inventory.

You will pay a fee every time you use the auto-stock function, so keep an eye on your account balance when you use it. If you are running low on cash, you can always manage your stock manually. 😊

After implementing this function, we were impressed with its impact on the gameplay experience. We are sure you’d appreciate the convenience it introduces to your business management activities when you can afford to use it.

That’s it for today. CheersšŸ„‚.

Don’t forget to Wishlist the game if you haven’t: https://store.steampowered.com/app/1429080/Business_Heroes_Food_Truck_Simulation/

Live Long and Prosper šŸ‘‹,
Kunal & the team

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Hello, šŸ‘‹
Glad to have you here for our latest round-up. We’ve been spending a tremendous amount of time just debugging the financials section. 😭 But we managed to still get some work done on the Inventory section for Burgers. There’s an Inventory section for drinks, and you’d get to see that soon.

The Burger Inventory section is where you manage all the stock you need for your burgers – Buns, Patties, Tomatoes, Lettuce, Cheese, and Sauces.

Here’s an overview of how it works:

Stock (Total)
Ā –Ā Helps youĀ track how much of each ingredient you have left in stock and your new total (in brackets) after you make an order.

Next Day’s Purchase OrderĀ – Where you order how much of each ingredient you need for the next business day.

Burger CounterĀ – Shows the number of burgers you can make with your current ingredient inventory size.

Side Note:Ā Whenever an ingredient is not enough for the number of buns you are ordering, the stock total stays red. It turns green when it’s enough.

Daily Cost and Excess LossĀ – Daily cost is the amount your next day’s order costs. Excess loss is the cost of all wasted ingredients. Ingredients get wasted when you order after your storage is full.

Storage CapacityĀ – The brown bar represents how much storage your total stock has used up and how much is left.

In our next round-up, we’d share a little bit more about the challenges we are facing in developing this section. We’d also show you a special auto stocking function we are working on. It automates the order selection for each ingredient, so you don’t have to do it manually.

That’s it for today. CheersšŸ„‚.

Don’t forget to Wishlist the game if you haven’t: https://store.steampowered.com/app/1429080/Business_Heroes_Food_Truck_Simulation/

Live Long and Prosper šŸ‘‹,
Kunal & the team

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Food Truck Financial Reports in Multiplayer

Welcome to our very first progress update of the year! We are glad to be back at it and excited to show you what we’ve been doing. We started implementing the food truck financial reports section. Have a look.

Financial Reports šŸ“ƒ

The financials section serves as your automated accounting system. It comes fitted with the main financial components of a real-world business to help you stay on top of your business. 🧐

The design for the date navigation system is still in progress, so keep your eyes on every other thing and pretend the odd looking, dark blue buttons don’t exist for now. 😁

Single-player šŸŽ²

Tracking income, expenses, profit, and other line items over specified periods in single player is a breeze with the system.
Single Player Financial Reports

Multiplayer šŸŽ²šŸŽ²

After successfully deploying it for single-player in December, we resumed the year by integrating the financial system into multiplayer and fixing all the inevitable accounting bugs.

Financial Reports in Multiplayer

During the integration, amongst other things, we ensured that:

  • All the correct financial models are updated during the business day so that accounting always tallies whenever you check it.
  • All data values relating to your business’s financial history (Today, Year-to-date, Lifetime, etc.) get updated with each sale.
  • The system updates the Day, Month, and Year financial views with each sale.

Performance Testing 🄊🌟

With that done, we proceeded to test data performance across many days to ensure optimum speed for generating financial reports under different conditions.

1,000 days: 6 stands test.
Food Truck Financial Reports Testing

Result: The speed is great. šŸ˜Ž There are no noticeable delays in report generation after interaction with the date navigation system.

10,000 days: 10 stands test.

We wanted to push the system to the limits and see if everything still works with days of more than 27 years and a data history of 10 stands.

Result: We could make the speed a little better. šŸ¤”The interaction with the date navigation system felt a little bit slower but generally, it’s not bad for data of such size (80 Mb).

That’s it for this update, folks! To get these updates delivered to you first, directly to your inbox, pleaseĀ join our community. We’ve got other exclusive perks waiting for you.

The entire team and I wish you an extremely productive 2022. We certainly look forward to a fantastic time together this year.

Live Long and Prosper šŸ‘‹,
Team Visionaries.

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Hello,

It’s so great to catch up with you this new year. Most of the team took time off during the Christmas and New Year celebrations to unwind, and now we are back at it in full swing.

We resumed integrating the financial system into multiplayer and fixing the inevitable accounting bugs. You may recall we had successfully deployed the system for single-player in December.

During the integration, amongst other things, we ensured that:

  • All the correct financial models are updated during the business day so that your accounting always tallies whenever you check it.
  • All data values relating to your business’s financial history (Today, Year-to-date, Lifetime, etc.) get updated with each sale.
  • The Day, Month, and Year financial views are also updated with each sale.

With that done, we started implementing a special popup to highlight some of the more critical notifications in your business. We noticed you might miss them because we placed them at the bottom of the screen in the environment.

We’re now about 64% done with the new popup’s design and implementation, and we can’t wait to show you how it looks in our following email.

The entire team and I wish you an extremely productive 2022, and we certainly look forward to a fantastic time together this year.

That’s it for now. CheersšŸ„‚.

Don’t forget to Wishlist the game if you haven’t:Ā https://store.steampowered.com/app/1429080/Business_Heroes_Food_Truck_Simulation/

Live Long and Prosper šŸ‘‹,
Kunal & the team

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Hello,

Welcome to another round-up of our development activities prepared specially for you. Since the last time we reached out, we’ve been setting up the Financials section.

You can consider it your automated accounting system, and it comes fitted with all the main financial components of a real-world business. You will be able to generate and review your Income & Expense, Cash Flow, and Balance Sheet statements to help you stay on top of your business.

Specifically, you’d getĀ access to detailed reports of all aspects of your costs and income for each stand and the overall business.

For example, you can track how much you are spending on operational costs like permit fees, inventory, and stand maintenance over a period of time and make management decisions based on your findings.

The system can also display the daily, monthly, and yearly versions of the Income and Expenses, Balance Sheets, and Cash Flow Reports so you can track your business’s growth over time.

We included detailed tooltips to help provide more information about accounting terms like revenues, depreciation, current assets, liabilities, gross profit, and so on to players unfamiliar with financial statements.

The financials section is designed to help improve your decision-making by providing you with all the financial management information you need. Hopefully, you’d use it to take your burger truck business to higher levels of profitability.

That’s it for today. CheersšŸ„‚.

Don’t forget to Wishlist the game if you haven’t: https://store.steampowered.com/app/1429080/Business_Heroes_Food_Truck_Simulation/

Live Long and Prosper šŸ‘‹,
Kunal & the team

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Hello,

Hope you had a splendid week. We sure did on our end. We got to welcome a new member to the team! His name is Motawea and he is a talented developer based in Egypt. We are excited to have him join us as we bring Business Heroes to life.

Over the last couple of weeks, we worked on a multiple save/load files system and integrated it into the game’s User Interface. Multiple save/load file systems are a MUST today, and a game without it shouldn’t be released. šŸ‘€

How it works is, new games in Career mode are automatically saved after each business day. Currently, saved games display your company name, the number of stands you have, your cash balance at the time of your last save, and the date and time of the save.

Is there anything else you’d like to see shown here? You can reply to this email with your suggestions.

We also caught a bug that gets customers stuck in front of a stand and simultaneously removes the employee responsible for that stand. It’s a chase condition error that removes a dealing employee when trying to serve customers.

The bug probably likes seeing customers get frustrated 🤣. Fixing it has been a little bit tricky, but we’d get that bug annihilated soon enough. We certainly can’t have frustrated customers walking around the city.

That’s it for today. CheersšŸ„‚.

Live Long and Prosper šŸ‘‹,
Kunal & the team

 

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Business Heroes: Food Truck Simulation add-ons

It’s been a minute! We’ve been neck deep into developing Business Heroes: Food truck Simulation and so much has happened over the last few weeks. We can’t wait to share it all with you. Without further ado, let’s dive right into it. šŸ‘Æā€ā™‚ļø

Add-ons Management

Add-ons are equipment upgrades or enhancements that improve your service offering to customers when added to your burger stand. There are 21 available, ranging from Bluetooth speakers and freezers to stronger grills, super blowing fans, and even a nitro vehicle booster.

Not all add-ons are compatible with every stand though, and you can tell them apart by the blue padlock on some of them.

Different food truck addons in our food truck simulation game
Want to make those impatient customers wait in line longer? Get a LED TV screen šŸ“ŗ to entertain them. Need to cater to more diet-conscious customers? Get organic veggies and start using organic tomatoes šŸ…, lettuce, and cheese šŸ§€ in your burgers.

Add-ons are a great way to deal with bad weather conditions and improve your customer satisfaction. Both of which ultimately improve your business profits. Knowing when to invest in purchasing them would play a big role in your success in this food truck simulation game.

Multiple Save/Load File System šŸ’¾

We worked on a multiple save/load files system and integrated it into the game’s User Interface. Multiple save/load file systems are a MUST today, and a game without it shouldn’t be released. šŸ‘€

save game system in our food truck simulation game

How it works is, new games in Career mode are automatically saved after each business day. Currently, saved games display your company name, the number of stands you have, your cash balance at the time of your last save, and the date and time of the save.

Is there anything else you’d like to see shown? You can let us know in the comments.

Bug Alert šŸ›

We also caught a bug that gets customers stuck in front of a stand and simultaneously removes the employee responsible for that stand. It’s a chase condition error that removes a dealing employee when trying to serve customers.
food truck simulation game bughe bug probably likes seeing customers get frustrated 🤣. Fixing it has been a little bit tricky, but we’d get that bug annihilated soon enough. We certainly can’t have frustrated customers walking around the city.

New Team Member šŸŽ‰āœØ

Finally, we got to welcome a new member to the team! His name is Motawea and he is a talented developer based in Egypt. We are excited to have him join us as we bring Business Heroes to life. Please extend a warm welcome to him in the comments. šŸ˜‰

To get these updates delivered to you first, directly to your inbox, pleaseĀ join our community. We’ve got other exclusive perks waiting for you.

That’s it for this update Heroes, catch you in two weeks…

Live Long and Prosper šŸ‘‹,
Team Visionaries

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